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AI Insights · Timothy · October 2024

Top 5 Otome Games Performance in Nigeria Q3 2024

Explore the performance trends of the top 5 Otome games in Nigeria during Q3 2024, highlighting downloads, revenue, and active users.

Top 5 Otome Games Performance in Nigeria Q3 2024

In the third quarter of 2024, the top 5 Otome games on the unified platform in Nigeria showed varied performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.

Love and Deepspace from InFold Pte. Ltd. witnessed a noticeable fluctuation in weekly revenue, peaking at approximately $1.4K in early August before tapering off to around $600 by the end of September. Downloads surged to 807 in the week of August 5 but declined steadily, closing the quarter at 51. The app's active user base showed a rise to 1.2K in early August, maintaining a consistent level of engagement around 600 towards the end of the quarter.

IkemenSengoku Otome Anime Game by CYBIRD did not generate revenue during this period. However, it maintained a steady download rate early in the quarter, starting with 124 downloads in the second week of July, dipping to single digits in late August, and slightly recovering to 93 by the end of September. The active user count started at 736, with a gradual decline to 523 by the end of the quarter.

Is It Love? Drogo - vampire from 1492 Studio also reported no revenue. The game saw a peak in downloads at 135 in mid-July, followed by a significant decrease to single digits by September. Active users decreased steadily from 432 in July to 193 by the end of September, reflecting a decline in engagement.

Blood in Roses - Otome Game, developed by NTT SOLMARE CORPORATION, had no revenue during Q3. The game experienced an erratic download pattern, beginning with 99 downloads in early July, dropping to 0 in late July, and slightly recovering to 29 by the end of September. The active user base fluctuated, starting at 97 in mid-July and ending with 38 active users by September's close.

Obey Me! Anime Otome Sim Game, also by NTT SOLMARE CORPORATION, showed minimal revenue, peaking at $9 in mid-August. Downloads were inconsistent, with a notable increase to 59 in August before stabilizing around 20 by the end of September. The active user base saw a slight increase from 31 in mid-July to 47 by the end of the quarter, indicating a growing interest among players.

For more detailed insights and data analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024